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Museums and Interactive Virtual Learning
Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.
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Technologies, Innovation, and Change in Personal and Virtual Learning Environments
Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.
Price: 175.00 £ | Shipping*: 0.00 £ -
Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
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Handlebar bar adaptor Racing Technology
Handlebar bar adaptor Racing Technology
Price: 17.12 £ | Shipping*: 0.00 £
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Do you have experience with a grillz bar?
As an AI, I do not have personal experiences. However, a grillz bar is a place where people can get custom-made decorative teeth accessories, typically made of gold, silver, or other precious metals. These accessories are worn over teeth as a form of jewelry. If you are interested in getting grillz, it is important to research reputable grillz bars and ensure they use safe materials and procedures.
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How much is 6.103 bar in 0.006 bar?
To find out how many times 0.006 bar fits into 6.103 bar, we can divide 6.103 by 0.006. The result is approximately 1017.17, meaning that 0.006 bar fits into 6.103 bar approximately 1017 times.
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How high is a bar counter in a bar?
A typical bar counter in a bar is usually around 40-42 inches high. This height allows customers to comfortably stand or sit on a bar stool while enjoying their drinks and socializing with others. The height of the bar counter is designed to create a relaxed and social atmosphere for patrons.
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'Helix or bar?'
The choice between a helix or a bar for body piercing ultimately depends on personal preference and the specific location of the piercing. A helix piercing is typically placed on the outer rim of the ear, while a bar piercing can be used in various locations such as the eyebrow, tongue, or belly button. Consider factors such as healing time, pain level, and desired aesthetic when deciding between a helix or a bar piercing.
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Technology for the Language Classroom : Creating a 21st Century Learning Experience
This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.
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Virtual Reality Technology
Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.
Price: 80.50 £ | Shipping*: 0.00 £ -
Handlebar bar adaptor titanium Racing Technology
Adapter bridges, diameter 22.2mm - 28.6mm Riser +25mm Allows you to adapt oversize handlebars to the standard column bridges oforigine Sold in pairs
Price: 17.12 £ | Shipping*: 0.00 £ -
Motorcycle mirror Racing Technology Bar End
NOT APPROVEDØ 13/17mmReversible right/left handlebar end fitting+ handlebar end fitting
Price: 28.56 £ | Shipping*: 0.00 £
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Helix or bar?
The choice between a helix or a bar for body piercing ultimately depends on personal preference and the specific location of the piercing. A helix piercing is typically done on the outer rim of the ear, while a bar piercing can be placed in various locations such as the eyebrow, tongue, or belly button. Both options can be stylish and trendy, so it's important to consider which look you prefer and which piercing location you feel most comfortable with.
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How many pistols consume 10 bar or only 0.2 bar?
If each pistol consumes 10 bar, then only one pistol can be powered by 10 bar. However, if each pistol consumes only 0.2 bar, then 50 pistols can be powered by 10 bar.
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Is a 44-bar the same as a 22-bar?
No, a 44-bar is not the same as a 22-bar. The number in front of "bar" refers to the number of measures in a musical composition. Therefore, a 44-bar composition would have 44 measures, while a 22-bar composition would have 22 measures. The difference in the number of measures can significantly impact the length and structure of the musical piece.
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Why is the tire pressure 25 bar instead of 22 bar?
The tire pressure is 25 bar instead of 22 bar because the vehicle may require a higher pressure to support its weight and load capacity. The manufacturer's specifications and recommendations for the vehicle may also indicate that a higher tire pressure is necessary for optimal performance and safety. Additionally, the driving conditions and terrain may also influence the recommended tire pressure, with higher pressures often being necessary for off-road or heavy-duty use.
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