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  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

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  • Technologies, Innovation, and Change in Personal and Virtual Learning Environments
    Technologies, Innovation, and Change in Personal and Virtual Learning Environments

    Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.

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  • Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
    Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa


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  • 10m CAT6 Ethernet Cable Green CAT6 Cable
    10m CAT6 Ethernet Cable Green CAT6 Cable

    Ideal for home or office networking internet and data connections. Specification High quality network CAT6 cable. RJ45 connector each end. LSOH low smoke cable. Moulded connector boot. 10m cable length Colour green.

    Price: 5.42 € | Shipping*: Check Site €
  • Since when have Cat6 LAN cables been around?

    Cat6 LAN cables have been around since 2002. They were introduced as an upgrade to the previous Cat5e cables, offering faster data transmission speeds and better performance. Cat6 cables have become the standard choice for many network installations due to their improved capabilities for handling high-speed data transfer and reducing crosstalk.

  • Is the Cat6 patch panel shielded or unshielded?

    The Cat6 patch panel can come in both shielded and unshielded versions. The shielded Cat6 patch panel has additional shielding to protect against electromagnetic interference, while the unshielded version does not have this extra protection. The choice between shielded and unshielded depends on the specific needs of the network and the level of interference present in the environment.

  • Is it safe to cut a Cat6 network cable?

    Yes, it is safe to cut a Cat6 network cable as long as you do it carefully and with the proper tools. Make sure to use a sharp pair of cable cutters to ensure a clean cut without damaging the internal wires. After cutting the cable, be sure to properly terminate the ends with RJ45 connectors to maintain the cable's performance and integrity. Overall, cutting a Cat6 network cable can be done safely as long as it is done with care and attention to detail.

  • Which LAN cable should I buy: Cat6, Cat7, or Cat8?

    If you are looking for a LAN cable with higher performance and faster speeds, Cat6, Cat7, or Cat8 would be suitable options. Cat6 cables are capable of supporting speeds up to 10 Gbps over shorter distances, while Cat7 cables can support up to 10 Gbps over longer distances and offer better shielding for reduced interference. Cat8 cables are the newest and fastest option, supporting speeds up to 40 Gbps over shorter distances. Ultimately, the choice between Cat6, Cat7, or Cat8 will depend on your specific networking needs and budget.

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  • Technology for the Language Classroom : Creating a 21st Century Learning Experience
    Technology for the Language Classroom : Creating a 21st Century Learning Experience

    This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.

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  • Virtual Reality Technology
    Virtual Reality Technology

    Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.

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  • Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity
    Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity

    Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning.These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working.Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression.It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glaveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.

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  • Technology Innovation in Manufacturing
    Technology Innovation in Manufacturing

    This text identifies and discusses different technology innovation initiatives (TIIs) such as entrepreneurial capability, technology infrastructure capability, organizational culture and climate, and government initiatives.It further evaluates the relationship between various technology innovation initiatives and manufacturing performances using multi-criteria decision-making techniques such as fuzzy set theory (FST), structural equation modeling (SEM), and analytic hierarchy process (AHP).It will serve as an ideal reference text for graduate students and academic researchers in the field of industrial engineering, manufacturing engineering, mechanical engineering, automotive engineering. This book:• Discusses technology innovation initiatives such as entrepreneurial capability, technology infrastructure capability, and organizational culture. • Highlights technology innovation-strategy model in assisting manufacturing industries for enhancing their performance in today’s competitive environment. • Examines the effect of technology innovation initiatives on the performance of manufacturing industries. • Covers multi-criteria decision-making techniques such as fuzzy set theory, structural equation modeling, and analytic hierarchy process. • Explores the validation of fuzzy-based technology innovation model through structural equation modeling.

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  • Is the Cat6 cable not compatible with a Smart TV?

    Cat6 cables are compatible with Smart TVs as they are designed to support high-speed internet connections and are commonly used for networking purposes. Using a Cat6 cable with a Smart TV can help ensure a stable and reliable internet connection, which is important for streaming content and accessing online services. It is recommended to use Cat6 cables for Smart TVs to take full advantage of their capabilities.

  • What is wrong with the connection at the Cat6 network outlet here?

    The connection at the Cat6 network outlet appears to be faulty because the cable is not properly inserted into the outlet. The cable should be securely plugged in to establish a stable connection. Additionally, the cable might be damaged or the outlet itself could be faulty, resulting in a poor or no connection. It is important to check the cable for any visible damage and ensure it is correctly inserted into the outlet to troubleshoot and fix the issue.

  • What is the difference between a Cat6 and a Cat7 LAN cable?

    The main difference between a Cat6 and a Cat7 LAN cable is the speed and bandwidth they can support. Cat6 cables are capable of supporting up to 10 Gigabit Ethernet with a bandwidth of 250 MHz, while Cat7 cables can support up to 10 Gigabit Ethernet with a bandwidth of 600 MHz. This means that Cat7 cables can handle higher data transfer speeds and are more suitable for demanding networking applications. Additionally, Cat7 cables are also shielded, providing better protection against interference and crosstalk.

  • Is it the same whether you use a Cat6 or Cat7 cable?

    No, it is not the same whether you use a Cat6 or Cat7 cable. Cat7 cables are designed to support higher bandwidths and faster data transmission speeds compared to Cat6 cables. Cat7 cables also have better shielding and reduced crosstalk, making them more suitable for demanding applications such as high-speed internet, streaming, and gaming. However, Cat7 cables are generally more expensive than Cat6 cables, so the choice between the two depends on the specific requirements of the network and the budget available.

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