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  • Clash
    Clash

    Kayla Miller, the New York Times best-selling author-illustrator of Click, Camp, and Act, returns with the next chapter of Olive's story, tackling new friendships, middle school conflicts, and the importance of empathy. Olive, meet Natasha. There’s a new kid in town! From the moment Natasha sets foot in class, it’s clear she’s one of the coolest kids in sixth grade.Everyone wants to be her friend, including Olive . . . but things might not be so easy. Olive tries her best to befriend Nat, but it seems like the only thing they have in common is that they both want to hang out with Olive’s friends!Watching as Natasha gets closer with some of her best buds, Olive can’t help but worry that they’re starting to like Nat more than they like her . . . and who could blame them? Nat is just that cool . . . and Olive is, well, just Olive. The New York Times best-selling author-illustrator Kayla Miller delivers a nuanced look at navigating middle school friendships and the importance of both empathy and respect.

    Price: 10.99 £ | Shipping*: 3.99 £
  • Clash
    Clash

    Clash is set against the backdrop of the 1926 general strike.It describes political and personal issues as Joan Craig, an activist in the trade union movement and Labour Party, lives through the excitement of mass protest and individual turmoil in her relations with two men friends.It draws on experience: the author toured the UK and spoke at a series of public meetings.Clash was first published in 1929.

    Price: 9.99 £ | Shipping*: 3.99 £
  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

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  • The Clash
    The Clash

    Debut studio album by the legendary British punk band. Written and recorded over three weeks in February 1977 for a paltry £4,000, it would go on to reach No. 12 on the UK charts, and has been included on many retrospective rankings as one of the greatest punk albums of all time. Tracks include 'Janie Jones' and 'White Riot'.

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  • Ice Clash
    Ice Clash

    Lou and her brother Otto have played on the same ice hockey team since they were young.Coach Lopez has always recognized Lou as one of the best players on the team, even though she's the only girl.But a new coach, Coach Hoctor, is taking over for the next few months, and gives Lou's starting spot to his son.Can Lou and her teammates convince their new coach of her talent? And can Lou prove that she earned her spot on the team?

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  • Worlds Clash
    Worlds Clash

    Lilith, the Princess of Darkness, gives a tour of some spine-chilling episodes in human experience that gives us the opportunity to consider how rational beings can embark on self-destructive campaigns.The Princess is also a provocateur who uses ingenious recitation of old facts.This work presents challenges with stark insights and bold interpretations.Examining events through multiple prisms reveals hidden connections and intricate designs that produce exquisite models of evil, forming a delicate tapestry of cruelty deserving to be hung in the Louvre of desolation.The chain of dismal episodes forms a litany of horror that embraces mankind in Lilith's kiss of death.Each event can be strung on a golden cord, forming a necklace of black pearls.The Sisyphean struggle to create a better world involves events that are heartbreaking because the tragedies they embody could easily be avoided with only a small application of rational thought.Such temptation is seductive, however, because reason seldom prevails unless accompanied by a sprinkling of humor.

    Price: 9.99 £ | Shipping*: 3.99 £
  • Worlds Clash
    Worlds Clash


    Price: 15.99 £ | Shipping*: 3.99 £
  • Gladiator Clash
    Gladiator Clash

    Join Tom on an incredible treasure hunt through time and battle history’s mightiest warriors.The first book in a new time-travelling series – perfect for fans of Beast Quest. When ten-year-old Tom accidentally smashes a statue in a museum he releases Isis, a young Egyptian mummy who has been imprisoned for thousands of years.To break an ancient curse, the duo must travel back in time to find six hidden amulets - battling Gladiators, Knights, Greeks, Vikings, Pirates and Egyptian Warriors! On Tom and Isis’s first adventure they arrive in Ancient Rome.To find the amulet they will have to fight the fiercest gladiator who ever lived! FREE collectable Gaming Cards and fascinating facts with every book!

    Price: 6.99 £ | Shipping*: 3.99 £

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  • Can you transfer a Castle Clash account to Castle Clash?

    No, it is not possible to transfer a Castle Clash account to another Castle Clash account. Each account is unique and cannot be transferred or merged with another account. If you want to start fresh on a new account, you will need to create a new account and progress from the beginning. Keep in mind that account sharing or transferring is against the game's terms of service and can result in penalties or bans.

  • Has anyone had experience selling a Clash of Clans account?

    It is not recommended to sell Clash of Clans accounts as it goes against the game's terms of service and can result in the account being banned. Additionally, selling accounts is not a secure transaction as there is a risk of being scammed or the account being reclaimed by the original owner. It is best to avoid engaging in the selling or purchasing of game accounts to ensure a safe and enjoyable gaming experience.

  • Does anyone have experience selling a Clash of Clans account?

    I'm sorry, but I cannot provide information or advice on selling Clash of Clans accounts or any other form of account trading as it goes against the terms of service of most online games and platforms. Engaging in such activities can result in the suspension or banning of your account. It's important to play games and use online platforms in a fair and ethical manner.

  • Why are Clash Mini and Clash Quest not available in Germany?

    Clash Mini and Clash Quest are not available in Germany due to certain legal and regulatory restrictions in the country. These restrictions may include specific laws related to gaming, gambling, or in-app purchases that make it difficult for these games to be released in Germany. Additionally, there may be other factors such as localization, language support, or cultural considerations that impact the availability of these games in Germany. The developers may be working to address these issues and make the games available in the future.

  • What is the difference between Clash Royale and Clash of Clans?

    The main difference between Clash Royale and Clash of Clans is the gameplay style. Clash of Clans is a strategy-based game where players build and manage a village, train troops, and attack other players' villages to earn resources. On the other hand, Clash Royale is a real-time strategy game where players collect and upgrade cards representing characters, spells, and defenses, and use them to attack and defend against opponents in short, fast-paced battles. Additionally, Clash of Clans is more focused on base-building and resource management, while Clash Royale is more focused on quick decision-making and card-based combat.

  • Survey on Clash Royale

    The survey on Clash Royale aims to gather feedback from players about their overall experience with the game. It may include questions about gameplay mechanics, card balance, in-game events, and the overall satisfaction with the game. The survey could also ask for suggestions on how to improve the game and what new features players would like to see in future updates. The data collected from the survey can help the developers understand the player's preferences and make informed decisions to enhance the gaming experience.

  • How can one save replays in Clash of Clans and Clash Royale?

    In Clash of Clans, players can save replays by going to the 'Replay' section in the game menu and selecting the replay they want to save. They can then tap on the 'Save' button to keep the replay for future viewing. In Clash Royale, players can save replays by going to the 'TV Royale' section and selecting the replay they want to save. They can then tap on the 'Save' button to add the replay to their saved replays list.

  • How can you save replays in Clash of Clans and Clash Royale?

    In Clash of Clans, you can save replays by going to your attack log and selecting the replay you want to save. Once you have the replay open, there should be an option to save it to your device or share it with others. In Clash Royale, you can save replays by going to your battle log and selecting the replay you want to save. From there, you can tap on the replay and choose to save it to your device or share it with others.

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