Products related to Green:
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Patent Law, Green Technology and Innovation
In the era of modern industrial regimes, the role of technology in tackling climate change is pivotal.International goals of climate change mitigation and sustainable development cannot be achieved without the contribution of new technologies.At the same time, the importance of patent protection and an efficient patent system that facilitates technology transfer among international frontiers cannot be overlooked.Many patented technologies are either not accessible for further dissemination or do not hold much technical value.Therefore, advanced systems of collaborative innovation have been developed, especially in the sector of green technology and green innovation. The environmental concerns of the global community cannot be tackled by a single company, person, sector or country.Innovation partnerships and collaborative research will play a vital role in combating global climate concerns and in determining the diffusion of green technologies for maximum impact.This book argues that policy-makers should encourage partnerships in technology rather than focusing on gaining investment and access to green technology to encourage global technological giants to transfer their technology and knowledge to local entities.It analyzes the relationship between patent protection, green innovation and diffusion of green technology against the backdrop of climate change and severe climate crisis. Taking an interdisciplinary approach to align patent law and green technology with the Sustainable Development Goals, it examines the effects of patent protection, technology transfer and compulsory licensing on the diffusion of green technologies while offering a systematic analysis of the relationship between patent protection, green innovation and diffusion of green technology from a global perspective.
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Museums and Interactive Virtual Learning
Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.
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Technologies, Innovation, and Change in Personal and Virtual Learning Environments
Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.
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Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
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Technology for the Language Classroom : Creating a 21st Century Learning Experience
This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.
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Renewable Energy & Green Technology
This book explains all the basic and advanced concepts of Renewable Energy. The explanation is in a very simple English language. Moreover, It covers the most probable objective and subjective questions and answers for practice.The explanations are very specific and exam-oriented too. All the UG, PG students, research scholars, and competitive exam aspirants can take the benefit from this book.
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Virtual Reality Technology
Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.
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The Green and Virtual Data Center
The Green and Virtual Data Center sets aside the political aspects of what is or is not considered green to instead focus on the opportunities for organizations that want to sustain environmentally-friendly economical growth.If you are willing to believe that IT infrastructure resources deployed in a highly virtualized manner can be combined with other technologies to achieve simplified and cost-effective delivery of services in a green, profitable manner, this book is for you.Savvy industry veteran Greg Schulz provides real-world insight, addressing best practices, server, software, storage, networking, and facilities issues concerning any current or next-generation virtual data center that relies on underlying physical infrastructures.Coverage includes: Energy and data footprint reductionCloud-based storage and computingIntelligent and adaptive power managementServer, storage, and networking virtualizationTiered servers and storage, network, and data centersEnergy avoidance and energy efficiencyMany current and emerging technologies can enable a green and efficient virtual data center to support and sustain business growth with a reasonable return on investment.This book presents virtually all critical IT technologies and techniques to discuss the interdependencies that need to be supported to enable a dynamic, energy-efficient, economical, and environmentally-friendly green IT data center.This is a path that every organization must ultimately follow.Take a tour of the Green and Virtual Data Center website. CRC Press is pleased to announce that The Green and Virtual Data Center has been added to Intel Corporation’s Recommended Reading List.Intel’s Recommended Reading program provides technical professionals a simple and handy reference list
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Similar search terms for Green:
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Why is green green?
Green is green because it is the color that our eyes perceive when they detect light with a wavelength of around 520-570 nanometers. This wavelength falls within the visible spectrum of light, and when it is detected by the cones in our eyes, our brain interprets it as the color green. Objects appear green when they reflect or emit light in this specific wavelength range, which is why we perceive them as green.
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Who has experience with Aldi Green Energy?
Aldi Green Energy is a relatively new player in the energy market, so there may not be a lot of customer reviews or experiences available yet. However, Aldi is a well-established and reputable company known for providing high-quality products and services at competitive prices. Customers who have experience with Aldi Green Energy may benefit from the company's commitment to sustainability and renewable energy sources. It is recommended to research and compare Aldi Green Energy with other energy providers to make an informed decision.
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Do you have experience with glaucoma (green star)?
As an AI language model, I do not have personal experiences. However, I have been trained on a wide range of information and can provide detailed information about glaucoma. Glaucoma is a group of eye conditions that damage the optic nerve, leading to vision loss and blindness. It is often associated with increased pressure within the eye and can be managed with medication, laser treatment, or surgery. If you have specific questions about glaucoma, I can provide information and resources to help.
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How can I use the Logitech StreamCam with a virtual green screen?
To use the Logitech StreamCam with a virtual green screen, you can use software such as OBS Studio or XSplit to apply the green screen effect. First, set up your green screen behind you and make sure it is well-lit and evenly colored. Then, open your chosen software and add your Logitech StreamCam as a video source. Next, apply the green screen effect and adjust the settings to remove the green background. Finally, position yourself in front of the green screen and ensure that the lighting is consistent to achieve the best results.
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Do you have experience with the Green Card Lottery?
As an AI language model, I do not have personal experiences. However, I can provide information about the Green Card Lottery. The Green Card Lottery, also known as the Diversity Visa Lottery, is a program that allows individuals from countries with low rates of immigration to the United States to apply for a chance to obtain a green card. The lottery is administered by the U.S. Department of State and provides a limited number of visas each year. Applicants must meet certain eligibility requirements and go through a random selection process to be considered for a green card.
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Do you have experience with the Mr Green Casino?
As an AI language model, I do not have personal experiences. However, I can provide information about Mr Green Casino. It is an online casino that offers a wide range of games including slots, table games, and live casino games. It is known for its user-friendly interface, mobile compatibility, and a variety of promotions and bonuses for players. If you have specific questions about the casino, feel free to ask and I can provide more information.
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Why do I always hear Green Green Grass?
You may always hear "Green Green Grass" because it is a popular song that has been widely covered and played on various platforms. Its catchy melody and relatable lyrics may make it stick in your mind and be played frequently. Additionally, if it is a song that you enjoy or that holds personal significance for you, you may be more attuned to noticing it whenever it is played.
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Which green is optimal for the green screen?
The optimal green for a green screen is a shade of green that is bright and vibrant, but not too neon or artificial looking. A mid-tone green, such as chroma key green (#00FF00), is commonly used because it is easy to key out and provides good contrast with most subjects. It is important to choose a green that does not match the colors in the foreground subject or any props, as this can cause issues with the keying process. Ultimately, the best green for a green screen will depend on the specific lighting conditions and camera settings being used.
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