Products related to Implication:
-
Design Aesthetics : Theoretical Basics and Studies in Implication
Price: 50.00 £ | Shipping*: 0.00 £ -
Inhabiting Implication in Racial Oppression and in Relational Psychoanalysis
What does it feel like to encounter ourselves and one another as implicated subjects, both in our everyday lives and in the context of our work as clinicians, and how does this matter?With contributions from a diverse group of relational psychoanalytic thinkers, this book reads Michael Rothberg’s concept of the implicated subject—the notion that we are continuously implicated in injustices even when not perpetrators—as calling us to elaborate what it feels like to inhabit such subjectivities in relation to others both similarly and differently situated.Implication and anti-Black racism are central to many chapters, with attention given to the unique vulnerability of racial minority immigrants, to Native American genocide, and to the implication of ordinary Israelis in the oppression of Palestinians.The book makes the case that the therapist’s ongoing openness to learning of our own implication in enactments is central to a relational sensibility and to a progressive psychoanalysis. As a contribution to the necessary and long-overdue conversation within the psychoanalytic field about racism, social injustice, and ways to move toward a just society, this book will be essential for all relational psychoanalysts and psychotherapists.
Price: 24.99 £ | Shipping*: 3.99 £ -
Museums and Interactive Virtual Learning
Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.
Price: 33.99 £ | Shipping*: 0.00 £ -
Technologies, Innovation, and Change in Personal and Virtual Learning Environments
Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.
Price: 175.00 £ | Shipping*: 0.00 £
-
What is the implication?
The implication refers to the conclusion or suggestion that can be drawn from a particular situation or piece of information. It is the logical consequence or significance of something that has been said or done. Understanding the implication is important as it helps us grasp the deeper meaning or potential outcomes of a given scenario. It allows us to make informed decisions and anticipate the possible effects of our actions.
-
Are implication and conjunction the same?
No, implication and conjunction are not the same. Implication, represented by the symbol "→", is a logical operation that represents "if-then" statements. It states that if the antecedent is true, then the consequent must also be true. On the other hand, conjunction, represented by the symbol "∧", is a logical operation that represents "and" statements. It states that both the statements connected by the conjunction must be true for the entire statement to be true. In summary, implication deals with conditional relationships, while conjunction deals with the combination of multiple true statements.
-
Does an implication apply to both sides?
Yes, an implication applies to both sides. In an implication statement "if A then B," A is the antecedent and B is the consequent. This means that if A is true, then B must also be true. However, if A is false, then the statement is still considered true, as there is no requirement for B to be true in that case. Therefore, an implication applies to both sides, but the truth value of the antecedent does not necessarily determine the truth value of the consequent.
-
How can I best remember the implication?
To best remember the implication, you can try creating associations or connections between the information you want to remember and something familiar to you. This could be through visualization, creating mnemonic devices, or using repetition to reinforce the concept in your memory. Additionally, practicing active recall by testing yourself on the implication and explaining it in your own words can help solidify your understanding and retention of the information. Lastly, teaching the concept to someone else can also be an effective way to remember the implication as it requires you to articulate and reinforce your understanding of the topic.
Similar search terms for Implication:
-
Technology for the Language Classroom : Creating a 21st Century Learning Experience
This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.
Price: 27.99 £ | Shipping*: 0.00 £ -
Virtual Reality Technology
Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.
Price: 80.50 £ | Shipping*: 0.00 £ -
Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity
Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning.These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working.Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression.It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glaveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.
Price: 38.99 £ | Shipping*: 0.00 £ -
Technology Innovation in Manufacturing
This text identifies and discusses different technology innovation initiatives (TIIs) such as entrepreneurial capability, technology infrastructure capability, organizational culture and climate, and government initiatives.It further evaluates the relationship between various technology innovation initiatives and manufacturing performances using multi-criteria decision-making techniques such as fuzzy set theory (FST), structural equation modeling (SEM), and analytic hierarchy process (AHP).It will serve as an ideal reference text for graduate students and academic researchers in the field of industrial engineering, manufacturing engineering, mechanical engineering, automotive engineering. This book:• Discusses technology innovation initiatives such as entrepreneurial capability, technology infrastructure capability, and organizational culture. • Highlights technology innovation-strategy model in assisting manufacturing industries for enhancing their performance in today’s competitive environment. • Examines the effect of technology innovation initiatives on the performance of manufacturing industries. • Covers multi-criteria decision-making techniques such as fuzzy set theory, structural equation modeling, and analytic hierarchy process. • Explores the validation of fuzzy-based technology innovation model through structural equation modeling.
Price: 115.00 £ | Shipping*: 0.00 £
-
How do I prove the following implication?
To prove an implication, you typically assume the antecedent (the statement that comes before the "if" in the implication) is true and then show that the consequent (the statement that comes after the "then" in the implication) must also be true. This can be done through direct proof, contrapositive proof, proof by contradiction, or proof by cases, depending on the specific implication and the context in which it is being proven. It is important to carefully follow the logical steps and rules of inference to ensure a valid proof.
-
What is the difference between allusion and implication?
An allusion is a reference to a person, place, event, or literary work that the author expects the reader to recognize and understand. It is a direct or indirect reference to something outside of the text. On the other hand, an implication is a suggestion or hint that is not explicitly stated in the text but can be inferred by the reader. It is the conclusion or meaning that the reader draws from the text based on the information provided. In summary, an allusion is a direct reference, while an implication is a subtle suggestion or inference.
-
Can a permit also be granted by implication?
Yes, a permit can also be granted by implication. This means that even if a permit is not explicitly stated or written down, it can still be inferred or implied based on the actions or conduct of the parties involved. For example, if a property owner consistently allows a certain activity to take place on their property without objection, it can be implied that they have granted a permit for that activity. Implied permits are often based on the principle of estoppel, where a party is prevented from denying something due to their previous actions or representations.
-
What do I not understand about disjunction and implication?
It seems like you may not fully understand the difference between disjunction and implication in logic. Disjunction, represented by the symbol "∨", is a logical operation that represents "or" - it is true if at least one of the statements is true. Implication, represented by the symbol "→", is a logical operation that represents "if...then" - it is false only when the antecedent is true and the consequent is false. Understanding the nuances of how these logical operations work and how they are used in different contexts can help clarify any confusion you may have.
* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.