Buy immersiveeducation.eu ?

Products related to Learning:


  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

    Price: 33.99 £ | Shipping*: 0.00 £
  • Learning From Experience
    Learning From Experience

    Wilfred R. Bion was one of the foremost psychoanalysts of his generation, whose work has shaped and enriched psychoanalysis and psychotherapy indelibly.Renowned for some highly original and sometimes cryptic ideas, such as the alpha function and theory of the grid, Learning from Experience is arguably his most important and enduring work.Bion brings knowledge into the psychoanalytic spotlight.What forces, he asks, interfere with knowledge? Crucially, Bion doesn't mean knowing only facts, but the lifelong process of understanding and coming to know things that is a consequence of the development of knowledge.However, Learning From Experience is perhaps best-known for its emphasis on the way emotion and knowledge are interwoven.Bion links the emotional capacity to develop and know to the capacity to tolerate frustration: if we can hold ourselves in check whilst we endure frustration, then we can come to know things.A remarkable and brilliant work by a fascinating psychoanalyst and thinker, Learning From Experience continues to inspire psychoanalysis and psychotherapy.This Routledge Classics edition includes a new Foreword by Robert Hinshelwood.

    Price: 15.99 £ | Shipping*: 3.99 £
  • Technologies, Innovation, and Change in Personal and Virtual Learning Environments
    Technologies, Innovation, and Change in Personal and Virtual Learning Environments

    Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.

    Price: 175.00 £ | Shipping*: 0.00 £
  • Learning Experience Design Essentials
    Learning Experience Design Essentials

    Design Learning Experiences, Not EventsLearning Experience Design Essentials explores how new instructional designers and those looking to build their skills and align their function to the business can blend content and context to elevate learning experiences.Expert Cara North maps out the skills and capabilities that define the work learning experience design (LXD) professionals do. Cara lays out an LXD process to guide readers in creating effective experiences.It includes the all-important task analysis to understand the shoes your learners walk in while performing at work.Other steps include creating assessments, conducting usability testing, and messaging the why behind the learning experience. Traditional instructional design places undue emphasis on dumping training content on learners through a combination of information, media, and technology.What's missing is the context of how learning happens and the understanding that learning is a process, not a one-time event. This book will help you craft a 30/60/90day plan to apply the concepts throughout.By the end, you'll feel confident saying "yes" to the simple question, "Would you want to take your own learning experiences?"

    Price: 17.99 £ | Shipping*: 3.99 £

Similar search terms for Learning:


  • Learning Technology : A Complete Guide for Learning Professionals
    Learning Technology : A Complete Guide for Learning Professionals

    Learning technology is now an integral part of all learning and development activity.Understanding what these technologies are, how they work and their aims is key to successful L&D practice.Learning Technology is written by a leading voice in the learning tech industry.It explains the history of learning tech, its aims and how it is the fundamental technology that has driven learning, culture and progress.This book covers everything from writing to printing, broadcast media, teaching technology as well as detailed discussion of learning management systems (LMSs), learning experience platforms (LXPs) and learning record stores (LRSs).It also highlights the importance of data and analytics and covers the latest developments in the learning technology space including artificial intelligence, virtual reality and the metaverse.Learning Technology helps L&D professionals assess and better understand learning platforms and teaching technologies, both past and present. it supports this by evaluating the benefits of each technology.It also provides insights into the future of work and learning and offers a comprehensive overview and detailed exploration of the topic.

    Price: 32.99 £ | Shipping*: 0.00 £
  • Artificial Intelligence and Machine Learning Foundations : Learning from experience
    Artificial Intelligence and Machine Learning Foundations : Learning from experience

    Unlock the potential of AI in your organization with this updated, must-read guide, and discover how to leverage AI to drive innovation, improve efficiency, and gain a competitive edge. This comprehensive guide dives into the latest AI ethics legislation, explore advanced robotics and machine learning, and discover how AI enhances human capabilities.Gain powerful insights into today’s AI applications and learn how emerging trends could reshape industries while addressing critical ethical challenges.Perfect for beginners and strategists alike, this book is your launchpad to crafting a forward-thinking AI strategy that meets modern standards and keeps your organization on the cutting edge of responsible AI.The new edition aligns to the updated BCS Certification in AI Foundation and Essentials, which this book supports as essential reading.

    Price: 39.99 £ | Shipping*: 0.00 £
  • Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity
    Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity

    Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning.These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working.Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression.It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glaveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.

    Price: 38.99 £ | Shipping*: 0.00 £
  • Learning Experience Design : How to Create Effective Learning that Works
    Learning Experience Design : How to Create Effective Learning that Works

    How can I create in-person learning that engages people?How can I build digital learning that is effective? How can I develop learning content that can be used remotely and ensure that the learning sticks?Learning Experience Design has the answers to all these questions and more.This book is a practical guide for all learning and development (L&D) professionals.It covers everything from what learning experience design (LXD) is, the role of the L&D professional in LXD, and what the main areas to consider when designing learning are including emotion, attention, memory, engagement, enjoyment, transfer, practice and learning retention.It includes practical advice for all areas of learning design including text, graphics, audio, visual, simulations, AR/VR, question and social design.There is also essential guidance on instructional design, UX (user experience) design and how to design effective learning analytics. The final part of the book covers design thinking, blended learning and discussion of LMSs (learning management systems), LXPs (learning experience platforms) and LRSs (learning record stores).With examples, tips, case studies and advice throughout, this is an invaluable book for anyone wanting to make an impact with their learning design and ensure knowledge, skills and performance improvement.

    Price: 32.99 £ | Shipping*: 0.00 £

* All prices are inclusive of VAT and, if applicable, plus shipping costs. The offer information is based on the details provided by the respective shop and is updated through automated processes. Real-time updates do not occur, so deviations can occur in individual cases.