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Museums and Interactive Virtual Learning
Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.
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Technologies, Innovation, and Change in Personal and Virtual Learning Environments
Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.
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Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
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Wireless 3D Virtual Reality Box
Have endless fun with this Wireless 3D Virtual Reality Box Multi-functional wireless Bluetooth 3.0 remote control device Use with mobile phones, PC, TV box, MID and more Suitable for Android and IOS operated phones Equipped with the anti-blue ray glass to protect your eyes Enhanced version 3D glasses use 42mm diameter aspheric optical resin lenses Adjustable headband is suitable for everyone Light weight and compact, easy to carry For product specifications see Full Details Experience 3D with this Wireless 3D Virtual Reality Box for 11.99 pounds
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Do you have experience with a wireless doorbell?
As an AI, I do not have personal experiences. However, I can provide information on wireless doorbells. Wireless doorbells are easy to install and do not require complicated wiring, making them a convenient option for many homeowners. They typically have a range of up to a few hundred feet, allowing you to hear the doorbell from various parts of your home or property. Additionally, some wireless doorbells offer customizable chimes and volume settings to suit your preferences.
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How can you expand a two-way switch circuit using wireless technology?
You can expand a two-way switch circuit using wireless technology by adding a wireless transmitter and receiver to the existing circuit. The wireless transmitter can be connected to one of the existing switches, while the wireless receiver can be connected to the light or appliance being controlled. This allows you to control the circuit wirelessly from a remote location, without the need for additional wiring. Additionally, you can also integrate smart home technology, such as a smart hub or voice assistant, to further expand the functionality of the wireless two-way switch circuit.
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Do you have experience with wireless LED under cabinet lights?
As an AI, I do not have personal experience, but I can provide information on wireless LED under cabinet lights. These lights are a popular choice for adding task lighting in kitchens and other areas. They are easy to install and can be controlled remotely, offering convenience and flexibility. The wireless feature allows for a clean and uncluttered look without the need for visible wires or cords.
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Is wireless charging harmful?
There is currently no scientific evidence to suggest that wireless charging is harmful to human health. Wireless charging technology operates within safety guidelines set by regulatory bodies, such as the Federal Communications Commission (FCC) in the United States. However, some studies have raised concerns about potential electromagnetic field exposure from wireless charging devices, but more research is needed to determine any long-term health effects. Overall, using wireless charging in accordance with manufacturer instructions is considered safe for most people.
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Technology for the Language Classroom : Creating a 21st Century Learning Experience
This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.
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Virtual Reality Technology
Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.
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Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity
Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning.These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working.Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression.It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glaveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.
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Technology Innovation in Manufacturing
This text identifies and discusses different technology innovation initiatives (TIIs) such as entrepreneurial capability, technology infrastructure capability, organizational culture and climate, and government initiatives.It further evaluates the relationship between various technology innovation initiatives and manufacturing performances using multi-criteria decision-making techniques such as fuzzy set theory (FST), structural equation modeling (SEM), and analytic hierarchy process (AHP).It will serve as an ideal reference text for graduate students and academic researchers in the field of industrial engineering, manufacturing engineering, mechanical engineering, automotive engineering. This book:• Discusses technology innovation initiatives such as entrepreneurial capability, technology infrastructure capability, and organizational culture. • Highlights technology innovation-strategy model in assisting manufacturing industries for enhancing their performance in today’s competitive environment. • Examines the effect of technology innovation initiatives on the performance of manufacturing industries. • Covers multi-criteria decision-making techniques such as fuzzy set theory, structural equation modeling, and analytic hierarchy process. • Explores the validation of fuzzy-based technology innovation model through structural equation modeling.
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Cable or wireless keyboard?
The choice between a cable or wireless keyboard ultimately depends on personal preference and specific needs. A cable keyboard provides a reliable and stable connection without the need for batteries or charging, making it a good option for those who prioritize consistency. On the other hand, a wireless keyboard offers more flexibility and freedom of movement, which can be beneficial for those who value a clutter-free workspace or frequently switch between devices. Ultimately, it comes down to individual preferences in terms of convenience, mobility, and reliability.
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Are wireless headsets harmful?
There is currently no conclusive scientific evidence to suggest that wireless headsets are harmful to human health. The radiofrequency (RF) energy emitted by wireless headsets is considered to be low and within safe exposure limits set by regulatory bodies. However, some individuals may experience discomfort or sensitivity to electromagnetic fields, so it is important to use wireless headsets in moderation and take breaks if needed. Overall, using wireless headsets in a responsible manner is unlikely to cause harm.
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Are these wireless speakers?
Yes, these are wireless speakers. They do not require any physical connection to the audio source as they can connect wirelessly via Bluetooth or Wi-Fi. This allows for greater flexibility in terms of placement and eliminates the need for tangled cords.
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Are wireless mice better?
Wireless mice offer more flexibility and freedom of movement compared to wired mice, as they do not have a cable that can get tangled or restrict movement. They are also more convenient for users who frequently travel or work in different locations. However, some users may experience connectivity issues or latency with wireless mice, and they require batteries or recharging, which can be a hassle for some people. Ultimately, the decision on whether wireless mice are better depends on individual preferences and needs.
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