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  • Innovation in Music: Technology and Creativity
    Innovation in Music: Technology and Creativity

    Innovation in Music: Technology and Creativity is a groundbreaking collection bringing together contributions from instructors, researchers, and professionals.Split into two sections, covering composition and performance, and technology and innovation, this volume offers truly international perspectives on ever-evolving practices. Including chapters on audience interaction, dynamic music methods, AI, and live electronic performances, this is recommended reading for professionals, students, and researchers looking for global insights into the fields of music production, music business, and music technology.

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  • Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity
    Creative Learning in Digital and Virtual Environments : Opportunities and Challenges of Technology-Enabled Learning and Creativity

    Originally published as a special issue of the Creativity Research Journal, this volume gives a balanced and reflective account of the challenges and opportunities of technology-enabled creative learning in contemporary societies. Providing a current and updated account of the challenges posed by the Coronavirus to online education, chapters more broadly offer conceptual reflections and empirically informed insights into the impact of technology on individual and collective creativity and learning.These thoughts are explored in relation to school achievement, the development of digital educational resources, online collaboration, and virtual working.Further, the book also considers how the creative use of technology poses risks to learning through the accidental or deliberate dissemination of misinformation, and online manipulation of common societal values in the era of COVID-19. Creative Learning in Digital and Virtual Environments looks at the connection between creativity, learning, and school achievement, and analyses the impact of virtual environments on creative expression.It will appeal to postgraduate students in the fields of creativity and learning, as well as to students and academics involved with broader research in areas such as the role of technology in education, e-Learning and distance education. Vlad P. Glaveanu is Associate Professor and Head of the Department of Psychology and Counselling at Webster University Geneva, Switzerland, as well as Associate Professor II at the University of Bergen, Norway. Ingunn Johanne Ness is a Senior Researcher at the Centre for the Science of Learning & Technology, University of Bergen, Norway. Constance de Saint Laurent is a Postdoctoral Researcher at the University of Bologna, Italy.

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  • Managing Change, Creativity and Innovation
    Managing Change, Creativity and Innovation

    Now in its fifth edition, this bestselling text brings a fresh and unique approach to managing organizational change, taking the view that change, creativity and innovation are interconnected.It couples a strong theoretical understanding of change, creativity and innovation with practical guidance and ideas for organizational change and development. With over 40 international case studies, discussing renowned companies like Amazon, Canva, the NFL, and General Motors, as well as new topics such as social innovation in the creative sector, this edition offers real-world insights that resonate across industries.This book is a must-read for Change Management and Organizational Change modules, as well as those focussing on creativity and innovation. Patrick Dawson is Emeritus Professor of Management at the University of Aberdeen. Constantine Andriopoulos is Professor of Innovation and Entrepreneurship and Associate Dean for Entrepreneurship at Cass Business School, City, University of London. Steven Pattinson is Associate Professor of Entrepreneurship at Newcastle Business School, Newcastle University.

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  • Managing Change, Creativity and Innovation
    Managing Change, Creativity and Innovation

    This bestselling text brings a fresh and unique approach to managing organizational change, taking the view that change, creativity and innovation are interconnected.It offers a strong theoretical understanding of change, creativity and innovation along with practical guidance and ideas for organizational change and development. The fourth edition comes with:lots of brand-new case studies and examples from around the worldextra content on innovation and technologyextended discussion and an additional chapter on the people aspects of change that includes culture, sensemaking and temporalityWritten in an engaging and accessible style, this books is essential for those studying organizational change management or creativity and innovation.

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  • How does artificially created creativity or computer creativity work?

    Artificially created creativity or computer creativity works by using algorithms and machine learning techniques to generate new and innovative ideas, designs, or solutions. These algorithms are trained on large datasets of existing creative works, such as art, music, or literature, and then use that knowledge to generate new content. The process often involves a combination of pattern recognition, probabilistic modeling, and optimization to produce creative outputs that mimic human creativity. While the results may not always be indistinguishable from human creativity, they can still be valuable for generating new ideas and inspiration.

  • Is creativity learnable?

    Yes, creativity is learnable. While some people may have a natural inclination towards creativity, it is a skill that can be developed and honed through practice and exposure to new ideas and experiences. By engaging in activities that stimulate the imagination, such as brainstorming, exploring different perspectives, and trying new things, individuals can enhance their creative abilities. Additionally, learning techniques for problem-solving, critical thinking, and divergent thinking can also help foster creativity. Overall, with the right mindset and effort, anyone can cultivate and improve their creativity.

  • What is creativity?

    Creativity is the ability to generate new and innovative ideas, solutions, or products. It involves thinking outside the box, breaking away from conventional thinking, and approaching problems or tasks in a unique and original way. Creativity can manifest in various forms, such as art, music, writing, problem-solving, and entrepreneurship. It is a valuable skill that can lead to breakthroughs, advancements, and positive change in various fields.

  • Need ideas, need creativity.

    When seeking ideas and creativity, it can be helpful to try new experiences, explore different perspectives, and engage in activities that inspire you. Surrounding yourself with diverse sources of inspiration, such as art, nature, or conversations with others, can also spark creativity. Additionally, setting aside dedicated time for brainstorming, journaling, or mind mapping can help generate new ideas and innovative solutions. Remember to stay open-minded and embrace the process of experimentation and iteration to foster creativity.

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  • Organizing Creativity in the Innovation Journey
    Organizing Creativity in the Innovation Journey

    This volume brings together empirical and conceptual papers that investigate the challenges of organizing creativity in the innovation journey in and across different empirical contexts. The articles in this volume extend our understanding of the contextualized social dynamics of organizing creativity in four directions.The first direction sheds light on the temporal dynamics of organizing creativity in artistic fields.The second direction compares creative processes in arts and science, thereby examining tensions and uncertainties in the creative process unfolding in two distinctive contexts of creativity.The third direction investigates identity struggles of creative agents in organizations with clashing roles, professional norms, and ambiguities in creativity assessment.The fourth and final direction unravels the communicative journey of ideas from pitching to feedback, revealing how ideas are challenged, enriched, and acquire meaning in communicative interaction. Contributing to a situated view of creative processes in innovation, Organizing Creativity in the Innovation Journey goes beyond questions of idea generation to account for the dynamics of idea development, judgement, and dissemination – processes which are at the heart of organizing for innovation.

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  • Critical Thinking, Idea Innovation, and Creativity
    Critical Thinking, Idea Innovation, and Creativity

    Using topics of critical and creative thinking, Critical Thinking, Idea Innovation, and Creativity discusses methods of solving complex problems, demonstrates the benefits of using the methods of imaginative thinking, identifies ways to overcome problems and inhibitors such as a lack of confidence, provides guidelines for assessing creative experiences, and encourages the application of the methods to leadership, research, and decision-making.It allows readers to turn their unidimensional technical knowledge into a multi-dimensional knowledge framework that will provide a broader and more realistic framework for the solution of complex problems.Emphasis is placed on the fundamental concepts of critical and creative thinking and idea innovation, and each chapter presents numerous activities to accompany the knowledge-based educational material provided. Features: Provides educational material on creativity in a format that stresses application.An array of creative thinking tools will enable the reader to develop imaginative ideas. Emphasizes ways that critical thinking, idea innovation, and creativity can enhance a reader’s ability to solve problems related to leadership, the conduct of research, making decisions, and solving complex problems. Focuses on ways to improve the reader’s thinking skills, which will enhance the likelihood of developing novel solutions to complex problems; this skill set includes skills like curiosity, questioning, and skepticism, which are central to efficiently solving complex problems and meeting the requirements of effective leadership. Includes numerous activities in each chapter that will enable readers to apply the methods and develop actual experience in critical and creative thinking; these activities are appropriate for use either by individuals or by small groups.

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  • Direct Wood Sculpture : Technique - Innovation - Creativity
    Direct Wood Sculpture : Technique - Innovation - Creativity

    This is a book that explores into two worlds, the appreciation of wood as medium for sculpture and a practical look of technique.The history of sculpting directly into wood is explored, illustrated with many classic examples of the art, from ancient Egypt to the twentieth century.But this book is also a vital resource for those seeking to create sculpture in wood.A complete description of the qualities and types of wood, tools (both hand and power), techniques, and finishing, complements discussions of the art form and philosophy.Also included is wisdom about making a living as a sculptor, that the author has accumulated over the decades. Direct Wood Sculpture is heavily illustrated with over 200 photographs, most in color, plus drawings of the tools need for sculpting in wood. This will be an invaluable addition to the sculptor or carver's library.

    Price: 36.99 £ | Shipping*: 0.00 £
  • Learning Identities in a Digital Age : Rethinking creativity, education and technology
    Learning Identities in a Digital Age : Rethinking creativity, education and technology

    Digital media are increasingly interwoven into how we understand society and ourselves today.From lines of code to evolving forms of online conduct, they have become an ever-present layer of our age.The rethinking of education has now become the subject of intense global policy debates and academic research, paralleled by the invention and promotion of new learning identities, which are intended to incite teachers and students to think, feel, and act as social operators in schools and beyond.Learning Identities in a Digital Age provides a critical exploration of how education has been reimagined for the digital future.It argues that education is now the subject of a "cybernetic" mode of thought: a contemporary style of thinking about society and identity that is saturated with metaphors of networks, flexibility, interactivity, and connectedness.This book examines how shifts in thought have translated into fresh ideas about creative learning, interactive tools, curriculum reform, and teacher identity.The text identifies how learning identities have been promoted, and position young people as networked learners, equipped for political, economic and cultural participation in the digital age. Included in the text:- mapping the digital age- reconstructing the future of education-making up digital learning identities-assembling creative learning-thinking with digital tools- protoyping the curriculum of the future-being a teacher in a digital age. This book situates education and technology in an intergenerational and interdisciplinary conversation.It will be of interest to students, researchers and practising education professionals who want to understand the wider sociological and psychological significance of new technologies on education and learner identity.

    Price: 46.99 £ | Shipping*: 0.00 £
  • Does school kill creativity?

    School can sometimes stifle creativity by focusing heavily on standardized testing and academic performance, which can limit opportunities for students to explore their own interests and express themselves creatively. However, many schools also offer arts programs, extracurricular activities, and project-based learning opportunities that can foster creativity. Ultimately, the impact of school on creativity depends on the specific educational approach and the support for creative expression within the school environment.

  • Can creativity be learned?

    Yes, creativity can be learned. While some people may have a natural inclination towards creativity, it is a skill that can be developed and honed through practice and exposure to new ideas and experiences. By engaging in activities that encourage creative thinking, such as brainstorming, problem-solving, and exploring different perspectives, individuals can cultivate their creativity and expand their creative abilities. Additionally, learning from and being inspired by others who are creative can also help to foster one's own creativity.

  • Are cover versions a sign of lack of creativity or of creativity?

    Cover versions can be seen as both a sign of lack of creativity and of creativity. On one hand, some may argue that artists who frequently rely on cover versions are lacking in originality and are not creating their own unique content. On the other hand, cover versions can also be a display of creativity, as artists reinterpret and put their own spin on existing songs, showcasing their talent and versatility. Ultimately, the perception of cover versions as a sign of lack of creativity or of creativity depends on the individual artist and their approach to creating music.

  • Does anyone have experience with the creativity curve in nursing?

    The creativity curve in nursing refers to the idea that nurses may experience a decline in creativity and innovation as they gain more experience and become more entrenched in routine and protocol. Some nurses may find that as they become more experienced, they may feel less inclined to think outside the box or try new approaches to patient care. However, there are strategies that can be implemented to counteract this decline, such as continuing education, seeking out new challenges, and fostering a culture of innovation within the workplace. It's important for nurses to recognize the potential for a creativity curve and actively work to maintain their creativity and innovation throughout their careers.

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