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  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

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  • This is Learning Experience Design : What it is, how it works, and why it matters.
    This is Learning Experience Design : What it is, how it works, and why it matters.

    Design meaningful experiences through Learning Experience Design We've all had memorable experiences that taught us valuable lessons and leave a lasting impression.What if you could design such experiences for the learners at your school, company, or a client?You can—with the breakthrough perspective, methodologies, skills, and tools of Learning Experience Design (LXD). Whether your background is in design or learning, Niels Floor helps you take responsibility for the entire learning experience: all that happens, what each learner does, how it makes them feel, and how the outcome affects them. Floor illuminates nine indispensable LXD rules and walks through all six steps of the iterative LXD process: question, research, design, develop, test, and launch.You'll explore his powerful Learning Experience Canvas for designing outstanding experiences; and successfully integrate complementary tools such as Personas, Empathy Maps, and Experience Mapping. Packed with inspiring examples and enlightening exercises, this book provides all you need to confidently practice LXD yourself and transform more lives through learning. You'll learn how to Discover new possibilities and creative solutions for learning. Empathize with the learner and their challenges through design research. Craft unforgettable experiences that deliver lasting, meaningful positive impacts.

    Price: 29.99 £ | Shipping*: 0.00 £
  • Experience on Demand : What Virtual Reality Is, How It Works, and What It Can Do
    Experience on Demand : What Virtual Reality Is, How It Works, and What It Can Do

    Virtual reality is able to effectively blur the line between reality and illusion, pushing the limits of our imagination and granting us access to any experience possible.These experiences, ones that the brain is convinced are real, will soon be available at the click of a button. In Experience on Demand, Jeremy Bailenson draws on two decades spent researching the psychological effects of virtual reality to help readers understand this new medium.He offers expert guidelines for interacting with VR and describes the profound ways this technology can be used to hone our performance, help us recover from trauma, improve our learning and communication abilities, and even enhance our empathic and imaginative capacities so that we treat others, the environment and ourselves better.

    Price: 22.99 £ | Shipping*: 3.99 £
  • Experience on Demand : What Virtual Reality Is, How It Works, and What It Can Do
    Experience on Demand : What Virtual Reality Is, How It Works, and What It Can Do

    Virtual reality is able to effectively blur the line between reality and illusion, pushing the limits of our imagination and granting us access to any experience possible.These experiences, ones that the brain is convinced are real, will soon be available at the click of a button. In Experience on Demand, Jeremy Bailenson draws on two decades spent researching the psychological effects of virtual reality to help readers understand this new medium.He offers expert guidelines for interacting with VR and describes the profound ways this technology can be used to hone our performance, help us recover from trauma, improve our learning and communication abilities, and even enhance our empathic and imaginative capacities so that we treat others, the environment and ourselves better.

    Price: 12.99 £ | Shipping*: 3.99 £
  • Is it possible to start a virtual machine within a virtual machine?

    Yes, it is possible to start a virtual machine within a virtual machine, a process known as nested virtualization. However, not all virtualization platforms support nested virtualization, and it may require specific hardware and software configurations to work properly. Additionally, performance may be impacted when running virtual machines within virtual machines due to the added layers of virtualization. It is important to carefully consider the requirements and limitations before attempting to run a virtual machine within a virtual machine.

  • Is it true that Germany is strongly committed to digitalization and innovation?

    Yes, it is true that Germany is strongly committed to digitalization and innovation. The German government has launched initiatives such as Industry 4.0 to promote the digital transformation of its industries. Germany is also known for its strong research and development sector, with a focus on cutting-edge technologies. Additionally, German companies are investing heavily in digital technologies to stay competitive in the global market.

  • Are virtual experience worlds created on DJI's website?

    No, virtual experience worlds are not created on DJI's website. DJI's website primarily focuses on showcasing their products, providing information about their technology, and offering support for their customers. Virtual experience worlds are typically created using virtual reality technology and software, and are often found on platforms specifically designed for virtual experiences, such as virtual reality gaming platforms or virtual tour websites.

  • Is there a difference between IT technology and information technology?

    The terms IT technology and information technology are often used interchangeably, but there is a subtle difference between the two. IT technology typically refers to the hardware and software used to manage and process data within an organization, such as computers, servers, and networking equipment. On the other hand, information technology encompasses a broader scope, including the management and use of information systems to support business operations and decision-making. In essence, IT technology is a subset of information technology, focusing specifically on the technology aspect of managing information.

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  • Technologies, Innovation, and Change in Personal and Virtual Learning Environments
    Technologies, Innovation, and Change in Personal and Virtual Learning Environments

    Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.

    Price: 175.00 £ | Shipping*: 0.00 £
  • Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
    Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa


    Price: 39.95 £ | Shipping*: 0.00 £
  • Innovation IT - Webcam C1096 FHD 1080p
    Innovation IT - Webcam C1096 FHD 1080p

    Innovation IT C1096 HD 1080p Webcam with USB-A port The integrated microphone provides high quality voice and allows for smaller video conferences. If you want to hold video conferences with your collaboration tool such as Teams, Zoom or Skype, then use the new webcam from Innovation IT. It can be connected to almost any end device via Plug & Play. The Innovation IT USB webcam is of high quality and convinces with its pin sharp HD video image. Thanks to the integrated microphone, you avoid having to purchase additional external devices. The All in One solution is optimal for every company. The most important specifications at a glance Peripheral connection USB Webcam functions Microphone Pixel resolution 1920 x 1080 pixels General information Product type Webcam Housing color Black Webcam Features Image sensor resolution 2 Mpx Pixel resolution 1920 x 1080 Pixels Peripheral Signal Transmission Wired Peripheral connection USB Webcam functions Microphone Operating System Compatibility Windows 10

    Price: 24.67 £ | Shipping*: 4.16 £
  • Technology for the Language Classroom : Creating a 21st Century Learning Experience
    Technology for the Language Classroom : Creating a 21st Century Learning Experience

    This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.

    Price: 27.99 £ | Shipping*: 0.00 £
  • Is it advisable to disable virtual memory?

    It is generally not advisable to disable virtual memory on a computer. Virtual memory allows the operating system to use a portion of the hard drive as additional RAM, which can help improve system performance when physical RAM is limited. Disabling virtual memory can lead to system instability, crashes, and performance issues, especially when running memory-intensive applications. It is recommended to leave virtual memory enabled to ensure smooth operation of the computer.

  • Is it possible to create virtual phones?

    Yes, it is possible to create virtual phones through the use of software applications known as virtual phone systems. These systems allow users to make and receive calls, send text messages, and access other phone features using the internet instead of a physical phone line. Virtual phones are often used by businesses for cost-effective communication solutions and by individuals looking to separate personal and work phone numbers on the same device.

  • What is an important learning experience?

    An important learning experience is one that challenges and expands our understanding, skills, and perspectives. It often involves stepping out of our comfort zone and encountering new ideas or situations that push us to grow. This could be through making mistakes, receiving constructive feedback, or engaging in meaningful discussions with others. Ultimately, an important learning experience helps us to develop as individuals and gain valuable insights that can be applied to future endeavors.

  • Does anyone have experience learning Turkish?

    Yes, I have experience learning Turkish. I have taken classes and used language learning apps to improve my Turkish language skills. I have also practiced speaking with native Turkish speakers to further enhance my fluency and understanding of the language. Overall, my experience learning Turkish has been challenging but rewarding.

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