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  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

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  • Technologies, Innovation, and Change in Personal and Virtual Learning Environments
    Technologies, Innovation, and Change in Personal and Virtual Learning Environments

    Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.

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  • Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
    Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa


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  • Technology for the Language Classroom : Creating a 21st Century Learning Experience
    Technology for the Language Classroom : Creating a 21st Century Learning Experience

    This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.

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  • Is circumcision trendy?

    Circumcision is not necessarily trendy, but it is a common practice in many cultures and religions. It has been performed for thousands of years for various reasons, including religious, cultural, and health considerations. While there may be trends in circumcision rates in different regions or communities, the practice itself is not driven by trends, but rather by tradition and beliefs.

  • Why is learning to cook not as trendy among teenagers?

    Learning to cook may not be as trendy among teenagers because of the convenience and availability of fast food and pre-packaged meals. Many teenagers may not see the value in learning to cook when they can easily grab a quick meal from a drive-thru or heat up a frozen dinner. Additionally, teenagers today may have busier schedules with school, extracurricular activities, and social commitments, leaving them with less time and motivation to learn how to cook. Finally, the rise of food delivery services and meal kit subscriptions may also contribute to the decline in interest in learning to cook among teenagers.

  • Why is learning to cook not so trendy among teenagers?

    Learning to cook may not be as trendy among teenagers because of the convenience of fast food and pre-packaged meals. Many teenagers may not see the value in learning to cook when they can easily order food or heat up a pre-made meal. Additionally, teenagers today may have busy schedules with school, extracurricular activities, and social commitments, leaving little time or motivation to learn how to cook. Finally, with the rise of social media and influencers promoting eating out or ordering in, cooking at home may not seem as appealing to teenagers.

  • Are Morphsuits still trendy?

    Morphsuits have had their peak in popularity a few years ago, but they are still worn by some people for various events and occasions. While they may not be as trendy as they once were, they still have a niche following and can be seen at costume parties, sporting events, and other gatherings. Ultimately, whether or not Morphsuits are considered trendy may depend on individual preferences and the specific social circles one is a part of.

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  • Innovation in Information Technology
    Innovation in Information Technology


    Price: 110.00 £ | Shipping*: 0.00 £
  • Technology and Innovation Management
    Technology and Innovation Management

    Technology and Innovation Management is one of the most sought-after courses offered like MBA or PGDM in Business Schools and various Technology Institutes, today.This book, written with deep ingrained practical insights and well-researched theoretical foundations integrates people, processes and technology to achieve maximum economic benefits to society.The book is designed to be a compendium for students and managers, who wish to understand technology and innovation management to the core.The book explains the relationship between technology innovation and strategy in a simplified manner.Keeping Indian education framework in mind, this book details on practices and principles that are easy to implement.The theories are simple to grasp, and anecdotal stories on Technology and Innovation implementations make it a student-friendly edition, to help achieve success in exams as well as in the professional front.It further explains the core principles of Technology and Innovation Management.S-Curve and the Segment Zero Principle, adopting industry 4.0 and innovation 4.0 to make India a smart and intelligent manufacturing hub in the era of fourth industrial revolution, design thinking for solving complex business problems along with the role and contribution of Government in Technology Development.

    Price: 18.95 £ | Shipping*: 3.99 £
  • Technology Innovation in Manufacturing
    Technology Innovation in Manufacturing

    This text identifies and discusses different technology innovation initiatives (TIIs) such as entrepreneurial capability, technology infrastructure capability, organizational culture and climate, and government initiatives.It further evaluates the relationship between various technology innovation initiatives and manufacturing performances using multi-criteria decision-making techniques such as fuzzy set theory (FST), structural equation modeling (SEM), and analytic hierarchy process (AHP).It will serve as an ideal reference text for graduate students and academic researchers in the field of industrial engineering, manufacturing engineering, mechanical engineering, automotive engineering. This book:• Discusses technology innovation initiatives such as entrepreneurial capability, technology infrastructure capability, and organizational culture. • Highlights technology innovation-strategy model in assisting manufacturing industries for enhancing their performance in today’s competitive environment. • Examines the effect of technology innovation initiatives on the performance of manufacturing industries. • Covers multi-criteria decision-making techniques such as fuzzy set theory, structural equation modeling, and analytic hierarchy process. • Explores the validation of fuzzy-based technology innovation model through structural equation modeling.

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  • Virtual Reality Technology
    Virtual Reality Technology

    Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.

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  • Are Lidl socks trendy?

    Lidl socks may not be considered trendy in the traditional sense, as they are typically known for their affordability and practicality rather than high fashion. However, trends are subjective and personal style varies, so some people may find Lidl socks to be trendy based on their own preferences. Ultimately, whether Lidl socks are considered trendy or not depends on individual taste and how they are styled.

  • Which styles are trendy?

    Currently, some trendy styles include oversized blazers, wide-leg pants, and chunky sneakers. Additionally, vintage-inspired clothing, such as 90s-inspired pieces and tie-dye patterns, are also popular. Sustainable and eco-friendly fashion is also a growing trend, with many people opting for clothing made from recycled materials or produced in an environmentally conscious way. Overall, the trend seems to be leaning towards comfortable and practical yet stylish pieces.

  • What are trendy sneakers?

    Trendy sneakers are athletic shoes that are currently popular and fashionable. They often feature unique designs, colors, and materials that appeal to a wide audience. Trendy sneakers may also be associated with specific brands or collaborations with popular designers or celebrities. These shoes are often sought after for their style and are frequently seen in streetwear and fashion-forward outfits.

  • Is Asperger's a trendy diagnosis?

    Asperger's syndrome is not a trendy diagnosis, but rather a legitimate neurodevelopmental disorder. It is characterized by difficulties in social interaction and nonverbal communication, as well as restricted and repetitive patterns of behavior and interests. While there may be an increased awareness of Asperger's in recent years, this does not diminish the validity of the diagnosis for individuals who truly exhibit the symptoms. It is important to recognize and support individuals with Asperger's rather than dismissing it as a trend.

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