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  • Virtual Reality Usability Design
    Virtual Reality Usability Design

    The development of effective and usable software for spatial computing platforms like virtual reality (VR) requires an understanding of how these devices create new possibilities (and new perils) when it comes to interactions between humans and computers.Virtual Reality Usability Design provides readers with an understanding of the techniques and technologies required to design engaging and effective VR applications. The book covers both the mechanics of how human senses and the mind experience immersive virtual environments, as well as how to leverage these mechanics to create human-focused virtual experiences.Deeply rooted in principles of human perception and computational interaction, the current and future limitations of these replacements are also considered.Full of real-world examples, this book is an indispensable guide for any practising VR developer interested in making efficient and effective interfaces.Meanwhile, explorations of concrete theory in their practical application will be useful for VR students and researchers alike.

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  • User Experience Research and Usability of Health Information Technology
    User Experience Research and Usability of Health Information Technology

    Health information technology (HIT) is a critical component of the modern healthcare system.Yet to be effective and safely implemented in healthcare organizations and physicians and patients’ lives, it must be usable and useful.User Experience (UX) research is required throughout the full system design lifecycle of HIT products, which involve a user-centered and human- centered approach.This book discusses UX research frameworks, study designs, methods, data-analysis techniques, and a variety of data collection instruments and tools that can be used to conduct UX research in the healthcare space, all of which involve HIT and digital health.This book is for academics and scholars to be used to design studies for graduate dissertation work, in independent research, or as a textbook for UX/usability courses in health informatics or related health information and communication courses.This book is also useful for UX practitioners because it provides guidance on how to design a user research or usability study and focuses on leveraging a mixed- methods approach, including step-by-step by instructions and best practices for conducting:Field studiesInterviewsFocus groupsDiary studiesSurveysHeuristic evaluation Cognitive walkthrough Think aloudA plethora of standardized surveys and retrospective questionnaires (SUS, Post-study System Usability Questionnaire (PSSUQ)) are also included.UX researchers and healthcare professionals will gain an understanding of how to design a rigorous, yet feasible study that generates useful insights to inform the design of usable HIT.Everything from consent forms to how many participants to include in a usability study has been covered in this book.The author encourages user-centered design (UCD), mixed-methods, and collaboration amongst interdisciplinary teams.Knowledge from many inter-related disciplines, like psychology, technical communication (TC), and human-computer interaction (HCI), together with experiential knowledge from experts is offered throughout the text.

    Price: 48.99 £ | Shipping*: 0.00 £
  • Usability Testing of Medical Devices
    Usability Testing of Medical Devices

    Usability Testing of Medical Devices covers the nitty-gritty of usability test planning, conducting, and results reporting.The book also discusses the government regulations and industry standards that motivate many medical device manufacturers to conduct usability tests. Since publication of the first edition, the FDA and other regulatory groups have modified their regulations and expectations regarding how medical device manufacturers should approach usability testing.Reflecting these changes, this Second Edition provides updated guidance to readers with an interest or direct role in conducting a usability test of a medical device or system.Key updates involve the 2011 FDA guidance on human factors engineering, requirements set forth by the third edition of IEC 60601 and closely related IEC 62366-1:2015, linking usability test tasks to risk analysis results, and analyzing root causes of use errors that occur during usability tests.Written by seasoned human factors specialists, Usability Testing of Medical Devices, Second Edition is an informative, practical, and up-to-date handbook for conducting usability tests of medical devices.The book helps ensure a smooth and painless development process—and thus, safe and effective medical devices.

    Price: 150.00 £ | Shipping*: 0.00 £
  • UX Redefined : Winning and Keeping Customers with Enhanced Usability and User Experience
    UX Redefined : Winning and Keeping Customers with Enhanced Usability and User Experience

    Customers consider many crucial factors, even subconsciously, when purchasing a product or engaging a service provider, consequently building a sense of trust which is decisive towards their user experience through to customer experience.This book helps companies understand how to structurally develop, communicate, and promote reasons for customers to buy products and services, starting from the psychological basis of communicating information and moving on to methodical applications.It is based on a psychological perspective in understanding the customers’ reasons to believe in product or service offerings; promotes a way towards simplicity of business anchoring on emotion and experience; helps learn the tactics of systematic persuasion.

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  • Applied Reliability, Usability, and Quality for Engineers
    Applied Reliability, Usability, and Quality for Engineers

    Global competition is forcing reliability and other professionals to work closely during the product design and manufacturing phase. Because of this collaboration, reliability, usability, and quality principles are being applied across many diverse sectors of the economy.This book offers the principles, methods, and procedures for these areas in one resource. This book brings together the areas of reliability, usability, and quality for those working in diverse areas to allow them to be exposed to activities that can help them perform their tasks more effectively.This is the only book that covers these areas together in this manner and written in such a way that no previous knowledge is required to understand it.The sources of the material presented are included in the reference section at the end of each chapter along with examples and solutions to test reader comprehension. Applied Reliability, Usability, and Quality for Engineers is useful to design, manufacturing, and systems engineers, as well as manufacturing managers, reliability, usability and, quality specialists.It can also be helpful to graduate, senior undergraduate students, and instructors.

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  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

    Price: 33.99 £ | Shipping*: 0.00 £
  • Forms that Work : Designing Web Forms for Usability
    Forms that Work : Designing Web Forms for Usability

    Forms that Work: Designing Web Forms for Usability clearly explains exactly how to design great forms for the web.The book provides proven and practical advice that will help you avoid pitfalls, and produce forms that are aesthetically pleasing, efficient and cost-effective.It features invaluable design methods, tips, and tricks to help ensure accurate data and satisfied customers.It includes dozens of examples - from nitty-gritty details (label alignment, mandatory fields) to visual designs (creating good grids, use of color). This book isn't just about colons and choosing the right widgets.It's about the whole process of making good forms, which has a lot more to do with making sure you're asking the right questions in a way that your users can answer than it does with whether you use a drop-down list or radio buttons.In an easy-to-read format with lots of examples, the authors present their three-layer model - relationship, conversation, appearance.You need all three for a successful form - a form that looks good, flows well, asks the right questions in the right way, and, most important of all, gets people to fill it out.Liberally illustrated with full-color examples, this book guides readers on how to define requirements, how to write questions that users will understand and want to answer, and how to deal with instructions, progress indicators and errors. This book is essential reading for HCI professionals, web designers, software developers, user interface designers, HCI academics and students, market research professionals, and financial professionals.

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  • Breaking Down Barriers : Usability, Accessibility and Inclusive Design
    Breaking Down Barriers : Usability, Accessibility and Inclusive Design

    The Cambridge Workshops on Universal Access and Assistive Technology (CWUAAT) is one of the few gatherings where people interested in inclusive design, across different fields, including designers, computer scientists, engineers, architects, ergonomists, ethnographers, policymakers and user communities, meet, discuss, and collaborate.CWUAAT has also become an international workshop, representing diverse cultures including Portugal, Germany, Trinidad and Tobago, Canada, Australia, China, Norway, USA, Belgium, UK, and many more. The workshop has five main themes based on barriers identified in the developing field of design for inclusion: I Breaking Down Barriers between Disciplines II Breaking Down Barriers between Users, Designers and Developers III Removing Barriers to Usability, Accessibility and Inclusive Design IV Breaking Down Barriers between People with Impairments and Those without V Breaking Down Barriers between Research and Policy-making In the context of developing demographic changes leading to greater numbers of older people and people living with impairments, the general field of inclusive design research strives to relate the capabilities of the population to the design of products, services, and spaces.CWUAAT has always had a successful multidisciplinary focus, but if genuine transdisciplinary fields are to evolve from this, the final barriers to integrated research must be identified and characterised.Only then will benefits be realised in an inclusive society.Barriers do not arise from impairments themselves, but instead, are erected by humans, who often have not considered a greater variation in sensory, cognitive and physical user capabilities.Barriers are not only technical or architectural, but they also exist between different communities of professionals.Our continual goal with the CWUAAT workshop series is to break down barriers in technical, physical, and architectural design, as well as barriers between different professional communities.

    Price: 199.99 £ | Shipping*: 0.00 £

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