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  • Museums and Interactive Virtual Learning
    Museums and Interactive Virtual Learning

    Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance.Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization.Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement.Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities.It will be particularly useful to those looking to reach diverse audiences.

    Price: 33.99 £ | Shipping*: 0.00 £
  • Technologies, Innovation, and Change in Personal and Virtual Learning Environments
    Technologies, Innovation, and Change in Personal and Virtual Learning Environments

    Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.

    Price: 175.00 £ | Shipping*: 0.00 £
  • Cognitive Virtual Assistants Using Google Dialogflow : Develop Complex Cognitive Bots Using the Google Dialogflow Platform
    Cognitive Virtual Assistants Using Google Dialogflow : Develop Complex Cognitive Bots Using the Google Dialogflow Platform

    Follow a step-by-step, hands-on approach to building production-ready enterprise cognitive virtual assistants using Google Dialogflow.This book provides an overview of the various cognitive technology choices available and takes a deep dive into cognitive virtual agents for handling complex real-life use cases in various industries such as travel and weather.You’ll delve deeper into the advanced features of cognitive virtual assistants implementing features such as input/output context, follow-up intents, actions and parameters, and handling complex multiple intents.You’ll learn how to integrate with third-party messaging platforms by integrating your cognitive bot with Facebook messenger.You’ll also integrate with third-party APIs to enrich your cognitive bots using webhooks.Cognitive Virtual Assistants Using Google Dialogflow takes the complexity out of the cognitive platform and provides rich guidance which you can use when developing your owncognitive bots.The book covers Google Dialogflow in-depth and starts with the basics, serving as a hands-on guide for developers who are starting out on their journey with Google Dialogflow.All the code presented in the book will be available in the form of scripts and configuration files, which allows you to try out the examples and extend them in interesting ways. What You Will LearnDevelop cognitive bots with Google Dialogflow technologyUse advanced features to handle complex conversation scenariosEnrich the bot’s conversations by understanding the sentiment of the userSee best practices for developing cognitive botsEnhance a cognitive bot by integrating with third-party servicesWho This Book Is ForAI and ML developers.

    Price: 39.99 £ | Shipping*: 0.00 £
  • Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa
    Science, Technology And Innovation Indicators : Lessons from the Development Experience in Africa


    Price: 39.95 £ | Shipping*: 0.00 £
  • Who has experience with Google Local Guide?

    I have experience with Google Local Guide. As a Local Guide, I have contributed reviews, photos, and information about local businesses and attractions to help others make informed decisions. I have also earned points and rewards for my contributions, and have enjoyed being part of a community of fellow Local Guides who share their experiences and recommendations. Overall, my experience with Google Local Guide has been positive and rewarding.

  • Who among you has experience with Google Pay?

    I'm sorry, but as an AI, I do not have personal experiences. However, I can provide information and answer questions about Google Pay based on the knowledge I have been programmed with.

  • Do you have experience with the Google Survey App?

    As an AI, I do not have personal experiences. However, I can provide information on the Google Survey App. The Google Survey App allows users to create and distribute surveys to gather feedback and insights. It offers various question types, customization options, and data analysis tools to help users make informed decisions based on the survey results. Overall, the Google Survey App is a user-friendly tool for conducting surveys and collecting valuable data.

  • Can Google retrieve my Google account password?

    No, Google cannot retrieve your Google account password. This is because Google stores passwords in an encrypted format, which means they cannot be viewed or retrieved by Google employees. If you forget your password, you can reset it using the account recovery options provided by Google, such as using a recovery email or phone number. It is important to keep your account recovery information up to date to ensure you can regain access to your account if needed.

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  • Wearable Technology : Smart Watches to Google Glass for Libraries
    Wearable Technology : Smart Watches to Google Glass for Libraries

    Emerging devices are placing powerful computing abilities into the wardrobes of consumers through wearable technology which combines fashion and function in new and exciting ways.The most recognizable of these emerging gadgets is Google Glass.Wearable Technology: Smart Watches to Google Glass for Libraries provides a comprehensive overview of the current wearable technology landscape, the types of devices and functionality available, the benefits and limitations of this type of technology, and how you can make use of it in your library.Learn the ins and outs of Google Glass and other devices along with the privacy and other concerns that your organization needs to know about.With this informative handbook, Discover how you can utilize use these new tools for language translations, creating videos, providing mobile reference, and much more. In this “how-to” guide for incorporating wearable technology into your library’s services, programming, and activities, you will learn:•How to circulate wearable technology in your library•How to Use Google Glass as an Alternative to Traditional Info/Reference•How to Initiate a Wearable Technology Training Program for Library Staff•How to create first-person videos using GoPro Cameras•How to add real-time translation services using Google Glass•How to use wearable technology as a promotional tool for your library•Make Your Own Immersive Virtual Reality Headset using Google Cardboard

    Price: 48.00 £ | Shipping*: 0.00 £
  • Technology for the Language Classroom : Creating a 21st Century Learning Experience
    Technology for the Language Classroom : Creating a 21st Century Learning Experience

    This volume in the ALLC series offers current and soon-to-be professionals in the ESL / EFL field a comprehensive guide to how to make the best use of technology to enhance the English language learning experience.The book has a predominant focus on practical insights that are based on successful real-life experiences at the classroom and study program level, including contributions from teachers in various countries.Nevertheless, there is also a strong foundation in existing research and literature as they relate to the needs of English language teachers.To promote reflective and exploratory practice, there is plenty of 'food-for-thought' for the reader. Although pre-service and in-service teachers represent the primary audience, the book is likely to be just as useful for language program administrators, researchers, curriculum and materials writers, and e-learning developers.

    Price: 27.99 £ | Shipping*: 0.00 £
  • Learning Google Analytics : Creating Business Impact and Driving Insights
    Learning Google Analytics : Creating Business Impact and Driving Insights

    Why is Google Analytics 4 the most modern data model available for digital marketing analytics? Because rather than simply report what has happened, GA4's new cloud integrations enable more data activation--linking online and offline data across all your streams to provide end-to-end marketing data.This practical book prepares you for the future of digital marketing by demonstrating how GA4 supports these additional cloud integrations. Author Mark Edmondson, Google Developer Expert for Google Analytics and Google Cloud, provides a concise yet comprehensive overview of GA4 and its cloud integrations.Data, business, and marketing analysts will learn major facets of GA4's powerful new analytics model, with topics including data architecture and strategy, and data ingestion, storage, and modeling.You'll explore common data activation use cases and get guidance on how to implement them. You'll learn: How Google Cloud integrates with GA4 The potential use cases that GA4 integrations can enable Skills and resources needed to create GA4 integrations How much GA4 data capture is necessary to enable use cases The process of designing dataflows from strategy though data storage, modeling, and activation

    Price: 52.99 £ | Shipping*: 0.00 £
  • Virtual Reality Technology
    Virtual Reality Technology

    Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.

    Price: 80.50 £ | Shipping*: 0.00 £
  • Can Google read my Google account password?

    No, Google cannot read your Google account password. When you enter your password on the Google sign-in page, it is encrypted and sent securely to Google's servers. Google has strong security measures in place to protect user passwords and does not have access to the actual password. It is important to use a strong, unique password for your Google account and enable two-factor authentication for an extra layer of security.

  • Is Google Maps or Google Earth mirrored?

    No, Google Maps and Google Earth are not mirrored. They both provide accurate representations of the Earth's surface and are not flipped or mirrored in any way. Users can explore and navigate through real geographical locations using these tools, and the images and data are not altered to create a mirrored effect.

  • Are Google Maps and Google Activities very accurate?

    Google Maps and Google Activities are generally accurate in providing location-based information and tracking activities. However, there may be occasional inaccuracies due to factors like GPS signal interference, outdated mapping data, or user error. Overall, Google Maps and Google Activities are reliable tools for navigation and tracking, but it's always a good idea to double-check important information when possible.

  • 'Google Spiele' translates to 'Google Games' in English.

    Google Spiele translates to "Google Games" in English. The word "Spiele" means "games" in German, and "Google" is the same in both languages. This term refers to the various games and interactive activities that can be accessed through the Google Play Store or directly through the Google search engine. These games can range from simple puzzles to more complex multiplayer experiences.

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